Hit recovery
When you are hit and don't block it, you will take damage.
If the damage is big enough, your character will go through
a hit recovery animation; you are stunned, during which
you can't do anything. The hit recovery is initiated if the
following conditions are met:
Any character except the Barbarian: damage >= clvl
2. - damage taken
Having any item with a suffix that reduces damage
(or in the case of a cursed suffix, increases it),
will reduce any damage, even magical,done by a
monster by the combined amount of all the suffixes
you are wearing. Damage can never be reduced
below 1 by
-damage taken item (いわゆる緩衝系アイテム)がおすすめです。
よーするにdiabloのapocのダメージを、Rのキャラレベルより
下げてしまえば 「のけぞら」ずにすむという発想です。
clvl
30
31
32
33
34
35
36
37
38
39
40
-damage
taken
-11
-10
-9
-8
-7
-6
-5
-4
-3
-2
-1
こういうの↓がおすすめです
OBS Helm of deflection@37% -4damage taken from enemies
OBS Plate of deflection@40% -4damage taken from enemies
けど、なかなか手に入らない
そこで、くずuniqの登場です w
scavenger
carapace (uniq armor)
-15damage
from enemies/ ac-10 /dex+5 /L-resist+40%
これ↑なら楽にげとできます。multiででても誰も欲しがらないitemだしw
うちのR です(w
RINGO LV34
life 335 /mana 242/ dex 286/AC59/ damage 64-89
Brutal Bow of Swiftness @1-14 89%
OBS Helm of the Lion@40%+60life scavenger carapace(uniq armor)
(-15damage from enemies/ ac-10 /dex+5 /L-resist+40%)
OBS Amulet of the Lion @38%+58life
Dragon's Ring of the Stars@53mana+11all
Ring of the Zodiac@+20all