distance | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
dex | 160 | 161 | 162 | 165 | 168 | 173 | 178 | 185 | 192 | 201 | 210 |
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5.2 Monster data
http://www.bigd-online.com/JG/JGFrame.html
AC
Soul Burner 165
Blood Knight 165
5.4 Unique monsters Armor Class and To Hit
Generally, a unique monster has the same AC and To Hit as a normal monster.
AC
Bloodlus 155
Blackjade 155
Red Vex 155
Sir Gorash 165
Max AC of hell monsters is 165 (except DIABLO that we
don't kill )
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http://www.bigd-online.com/JG/Body/JG6-3.html#6.3.1
6.3 Non melee attacks
6.3.1 Player versus Monster
FTH arrow = 50 + Dex + ToHititems + clvl + bonusplayer
- distance*distance/2 - Acmonster
The bonusplayer for arrows is 10 for Warriors and Bards,
20 for Rogues, and 0 for all other classes.
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